"This is a game you can read, or a book you can play” – solving the visual design of Your House, a detective game crossed with a Daniel Clowes comic

The story of Your House from Barcelona-based studio Patrones & Escondites acts as a prequel to the studio’s 2020 game Unmemory, following the life of teenager Debbie Steinbecker before she joins the all-girl gang Killer Kittens.

Debbie is having a terrible 18th birthday: she’s been expelled from school, betrayed by her boyfriend and hit by a car. But at midnight she finds a mysterious envelope on her bed containing a key and an address. What follows is a mixture of clever, tactile narrative puzzle-solving as Debbie investigates a strange house and tries to find out who sent her there.

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Lewis Packwood
Video games journalist

Lewis Packwood has been writing about video games professionally since 2013, and his work has appeared in The Guardian, Retro Gamer, EDGE, Eurogamer, Wireframe, Rock Paper Shotgun, Kotaku, PC Gamer and Time Extension, among others. He is also the author of Curious Video Game Machines: A Compendium of Rare and Unusual Consoles, Computers and Coin-Ops (White Owl, 2023).

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